Umwelt





Project 1 The Latency Of Being
The Latency of Being explores a world where humans are no longer at the center. Inspired by posthuman ecologies, mycelial networks, and agencies of non-human objects, the project creates an immersive environment of delayed rhythms, where plants, creatures, and non-human logics coexist. Through 3D scanning, reaction–diffusion animations, and real-time interaction, visitors encounter a space of asynchronous temporalities,where design is reimagined as part of living systems rather than imposed upon them.

 Speculative Design
  Interactive Media Art
  Posthuman Design




Project 2Crystal Memories: The Future of Stars



Crystal Memories: The Future of Stars is an interactive installation that explores the mysterious bond between humans, crystals, and vanishing starlight. Inspired by quantum time crystals and 5D memory crystals, the work imagines how future archaeologies might preserve celestial phenomena lost to light pollution. A rhinoceros beetle wandering through a crystal array triggers sonic archives of disappearing stars, transforming data into immersive soundscapes. Blending field research, computational design, and speculative storytelling, the project repositions crystals as both scientific media and cultural memory keepers—inviting us to reflect on deep time, non-human agency, and the fragility of cosmic beauty.

  Speculative Design
  Interactive Sound Art


Project 3 Wearable Emotional Prosthesis
The wearable emotional prosthesis is an emerging bio-cybernetic interface designed to detect, interpret, and express human emotional states through externalized mechanical extensions. By integrating biosensors such as EMG (electromyography), this device translates subtle affective signals into physical movements or visual feedback. Rooted in posthumanist and affect theory frameworks, the emotional prosthesis challenges conventional boundaries between body and machine, internal emotion and external expression. It not only augments human emotional communication but also reconfigures agency, allowing users to externalize and negotiate their affective states in new performative and therapeutic contexts.

  Wearable Interaction Design
  Speculative Design
Bionic Design

Project 4When Rational Order Fractures
Historical mechanical diagrams are taken as the epitome of rational order: precise, decomposed, and logically functional. However, rationality is not a natural purity but a fragile human construction, always exposed to cracks, emotions, and chance.
By merging rational mechanical history with irrational surrealism techniques, the project questions the illusion of control embedded in technology. It visualizes how precision dissolves into fantasy, suggesting that rational order is never absolute but constantly eroded by the irrational.

  Critical Visual Experimentation
  AI-Assisted / Generative Design